
3D
3D models and animations created in Autodesk Maya and Mudbox, with Adobe Photoshop or Foundry Mari used to create texture maps


3D animation with character Kiwi. All elements modeled and animated in Autodesk Maya. Adobe Photoshop was used to create textures. Also includes Maya Fur and Ocean as well as particle effects. Soundtrack created in GarageBand. Kiwi character concept from Nicole Maiello.
Turntable animation of a 3D model of Oogie Boogie from Tim Burton's "The Nightmare Before Christmas"
Model of Oogie Boogie from Tim Burton's "The Nightmare Before Christmas" with an original environment inspired by the film. Audio from "The Nightmare Before Christmas: Oogie's Revenge" video game.

Juicebox animation. Juiceboxes and straw were modeled in Maya, with textures created in Adobe Photoshop. City environment was downloaded.
First person shooter video game built in Unity with C# code utilizing 3D models and animations built in Autodesk Maya. GUI and model textures were created in Adobe Photoshop. Foley sound effects (not in video) were recorded on an iPhone 6S and produced in Audacity. Also utilizes the A* Pathfinding plugin modified to fit the needs of this project.